Valefar's Vestige

Secret Basements
Does everyone have one?

—Temp Summary, better one coming soon

The party tries to get more leads on whatever vampire business is going down. After a little digging, they find someone who, if not in charge of the shady dealings, has at least some information on them: Wendy Bollinger (a.k.a. Adult Entertainer Stacy Starr [a.k.a. Vampire Mistress “Vixen”]). They scope out Wendy/Stacy/Vixen’s estate, and decide it looks safe enough to break into and snoop around. After some snooping they find a secret basement and have a meeting with Vixen and some of her underlyings. They set up a meet to talk more, at the freshly re-abandoned warehouse that was briefly a vampire factory. She shows up, with two vans, and opens fire. 1412, who had been set up in a sniper position, shoots her twice in the chest while CopyKat shoots off a fireball. It doesn’t kill anyone, but creates enough chaos that the two vans stop firing and take off into the night (running over Copykat’s motorcycle in the process).

Much of that has probably been forgotten by the party, however, because of what happened the next day.

Twitchy and Shrike independently go to check out the Usual Loophole, following the previous night’s ambush attempts. Shrike waves Twitchy over to the coffee shop, where they have a conversation about being tired of getting left in the dark, and wanting answers. Twitchy had been planning on talking to Valefar for a couple days before, and it was decided that the best way to get his attention was to break the rules. They walk over to the closed down club (The Usual Loophole), where Shrike picks the lock to a side door. A short and lucky investigation later, Twitchy uncovers a secret hatch to a secret basement where, presumably, secrets lie. Shrike, picks a much more difficult lock leading down to yet another door. Both are getting anxious by the very clear warning signs, but Twitchy’s curiosity (and frustration) had hit the tipping point, and he convinces her to press on. While working on disabling the key padded metal door, Strike reveals that the two weeks she had allegedly been off the grid were lost time, and she’d been trying to uncover just what had happened, also admitting that she’d had her first kill, and talking with Talia earlier had triggered flashbacks and the feeling of lost time again, and was scared she’d compromised the team. Twitchy speculates that she may have had mental programming, trying to remain honest about how bad the consequences were if that was the case, while also providing reassurance that, “No matter what may have been done, it’s not your fault.” The door finally clicks open, which triggers Deep Shrike, who then shoots Twitchy in the back. There is a brief struggle, and Deep Shrike is overpowered, and has a mental shutdown.

Within the room is a complex setup. Two life support tanks, one featuring a Magical Octopus, the other containing a clone of Talia with a large, freshly healed scar over her heart. Connecting the two tanks is a complex series of tubes and machinery, including the crystal that Copykat theorized was some kind of arcane energy converter, and runes similar to those found in the files stolen from Aztechnology. The rest of the party filters in, and they begin discussing what it could be.

View
Grand Theft Autopsy
Do clones have souls?

Tock brought the team in and showed them a printed photographic of a human none of them recognized. She explained his name was Mattias Gonzalez, and he was an employee of Aztechnology who had recently gone rogue and left the company. Aztechnology had posted a bounty for his arrest and return, as you can’t just ‘leave’ a megacorp without them saying it’s okay. That much of the story is fairly normal.

Where it got interesting is that the day before the team’s meeting, Mattias Gonzalez had been found in a gutter somewhere, killed by a vampire, and his body had been taken to a street docs chop shop. At the same time, Mattias Gonzalez had been reported dead by Aztechnology and taken to a small Aztechnology owned but poorly maintained hospital morgue. And the bounty on Mattias Gonzalez had not been lifted. This meant there were two different bodies being called Mattias Gonzalez. One Aztechnology knew was dead and was in their morgue. The other Aztechnology wanted to get their hands on, and was in a street docs clinic. Valefar wanted to know “Why are there two Mattias Gonzalezes and why were they both reported dead the same day?”

The team was hired to break into the morgue and A) confirm the other body was Mattias Gonzalez. and B) steal his autopsy report. The team started by tracking down the “escaped” Mattias. One Astral Assenssing of his body later, it was confirmed that he was killed by vampire’s sucking out his essence, and that he had some kind of cyberware artificial heart. They also learned that either Tick or Tock had purchased his body.

They scouted out the hospital and pulled another Derrick on one of the employees. They stuck CopyKat in a bodybag, dressed up in scrubs, and 1412 dressed as ‘The Derrick’ pretended to be showing the others how the process of taking a body to the morgue worked. They had intended to bypass the two additional guards posted outside, leave the bag behind, where CopyKat would sneak out, grab the Autopsy, check the body, and mistform out of there.

What they didn’t account for was that they had done all their planning at night and by the time they had implemented the Doctor was back in the morgue. They dropped off the body, and then stalled for time in the hallway while CopyKat tried to figure out what to do. Things quickly escalated into a firefight, with Sy-Wren dropping at one point but being narrowly saved by Shrike (who got her first kill of her life in the same battle). They dropped both security guards, Incapacitated the Doc (who they intended to take prisoner but he bled out during their escape), found the body, and shoved all the paperwork on the desk into a bag.

The Body, after being astrally assenssed, was nearly identical to the other one. Same physiology, nearly idential astral signature, same birthmarks, also had some kind of cyberware heart implant, and had also clearly died from essence lost. The only difference was he had none of the physical signs of a vampire attack (no wounds, no blood) and he didn’t have the echo of emotional trauma that a vampire attack leaves behind (where a trace of fear and pain and panic was on the other body there was only a faint residual exhaustion on this one).

The team made their escape, dumped the doc’s body and their stolen ambulance, and met back at 1412’s place to discuss things. They found the Autopsy report in the bag, and it confirmed that though Essence Loss was the suspected cause of death, no apparent cause of Essence Loss could be found. Mattias had reportedly just grown pale and keeled over while at work. During this conversation 1412 came out about being a clone, and was accepted warmly by the group.

The team then went into a Faraday cage, shut off all their electronics, and then had a chat about their employer. They weren’t sure if they liked the idea of working for Valefar if Valefar really was an AI, and they wanted to start to put together a ‘bigger picture game plan’. They came to the consensus that, despite what they’d been told, they doubt they’d be able to leave so easily, and if Valefar is up to something big and bad sticking close will give them the best edge to stop whatever happens. A written transcript of this conversation was made and given to Eiji and Banshee, so that no digital copy would exist but they would both be able to get in on the conversation.

The Autopsy and Information was given to Tock, and payment was received.

GRAND THEFT AUTOPSY
Runners: 1412, Banshee, CopyKat, Shrike, Sy-Wren
Mr. Johnson: Tock
Date: 1-26-2073
Run Time: 28 hours
Retrieved: Autopsy of Mattias Gonzalez
Payoff: ¥15,000 each
Karma: 7 (+1 Survival, +2 Objectives, +1 Threat, +1 Roleplaying, +2 Plot)

Session Quotes:

“Aw, Beans.” -1412 in the least-subtle nametag drop ever performed

CopyKat: “I’m a vampire, Banshee’s a gamer, we all have problems.”
Sy-Wren: "I like how ‘gamer’ ranks above ‘drug-addict’ on your list of ‘example problems in the group.’ "

View
Turning on the Turncoats
A different kind of Holiday Spirit

Tock called the group in and explained that Valefar had a job that might actually be catered to the team’s reputation for overkill. One of Valefar’s teams had done a job, but was refusing to turn in the item they retrieved for payment. And that was unacceptable. The team was reassured that if they ever wanted to leave H.A.T. peacefully they could, but refusing to finish a run they had accepted and completed was a form of betrayal that must be punished. The team was offered ¥10,000 for the return of the flashdrive with all the data on it, and told that additional payment may be available for any overkill within limits (civilian casualties were discouraged, but the running team they were up against were no longer protected under Honor Among Thieves).

The team was given information about the other team’s hideout (the basement level of Flamingo ) and contact information for the other team. The team ambushed an employee, stole his identity, and scouted out the arcade. They monitored as team members came and went and, after one particularly tough looking member left decided to rush the place. Some smoke bombs, many threats, and an explosive early Christmas present later the team was ready to talk. They didn’t want to give up the flashdrive, because it contained information from Aztechnology on a series of runes that could somehow be used to drain the essence out of a person and convert it into some kind of energy. The team’s face, Shorca, said that theoretically the information could be used to power a generator by killing people, or even used to create some kind of weapon out of people’s souls. They then claimed that Valefar was an AI, or at least some kind of complex VI, and giving it the knowledge of how to use people for power was not something they were morally comfortable with.

The team was slightly unnerved by this information, but they offered to exchange the other team’s lives for the flashdrive anyway. Shorca negotiated that the rest of her team be allowed to go up into their van before she handed over the drive, to help ensure that our team would be good on their word. This proved to be a good move, as the moment our team had the flash drive and verified it Eiji shot Shorca in the chest. Twice.

The team reviewed the information, verified that the other teams concerns and conclusions seemed reasonable, and then handed over the flashdrive for the original payment plus ¥5,000 a piece for making an example of the other team’s face.

Somewhere during this time frame, the group got in touch with Fang, who got them in touch with Falcon, who arranged for Shrike’s Submarine to be hidden in their Smuggler’s Cove for ¥8,000 a month plus the right to use it whenever she isn’t.

TURNING ON THE TURNCOATS
Runners: 1412, Banshee, CopyKat, Shrike, Sy-Wren, Twitchy Dan
Mr. Johnson: Tock
Date: 12-23-2072
Run Time:
Retrieved:
Payoff: ¥15,000 each
Karma: 6 (+1 Survival, +2 Objective, +1 Threat Level, +1 Planning, +1 Roleplaying)

View
Sleepless in Seattle
Realizing that everybody looks delicious

CopyKat wakes up in the hospital early on November 1st, and promptly sucks dry a nurse. Before she recovers her full sentience she manages to break out of the hospital and get herself stranded somewhere in the Redmond Barrens. A brief adventure of learning that she’s become a vampire later she manages to get onto the bus Sy-Wren is taking into the city. Sy-Wren, who had already worked with Twitchy Dan on retrieving CopyKat’s belongings and was well aware that she had probably become a vampire, takes her to Twitchy Dan’s. There are long discussions and tears, and Twitchy Dan takes her in. Somewhere in here CopyKat goes home and comes clean to her mom, which ends with an awkward “I need time to process this” that never really gets resolved. CopyKat changes her number when her mom never calls back.

In coping with her new Lifestyle, CopyKat tries to contact Tick, Tock, and Boom, but after she sends the message she instantly gets the reply “Your usual contacts, and the rest of the team, are off the grid on a job. -V” She replies to the message asking for help coping with her new lifestyle, to which she again gets an instant reply " Fang [contact number] -V"

She texts Fang. The exchange goes something like:

“I heard you can help me.”
“What’s the job?”
“No job. I need help… adjusting to a ‘new life.’”
“….so… like, an extraction?”
“No… I’m dealing with some big life changes.”
“………”
LOOK I’M A VAMPIRE OKAY!?”
“OH MY GOD IT’S JUST A NAME! HOW DID YOU GET MY NUMBER?”
“H.A.T.”
“Oh. You’re one of Valefar’s brats. Fine. I can’t help you, but I know someone who can. Vlad [contact number].”

She goes to contact Vlad, but instead winds up in contact with someone named Madeline and her assistant Kirin. They inform the group that there has been a surge in the number of vampires created recently, but they’re not being taken care of. Additionally, vampire hunters are on the rise, and a lot of vampires are going missing, possibly more than ‘vampire hunters’ can account for. Even with hardened professionals like Marcos Knight around. In addition to this, stumbling into a vampire factory seems to have gotten someone’s attention, as allegedly there is someone hunting for CopyKat specifically, by description. And not just a vampire hunter, presumably someone in charge of this factory-thing (which Madeline and Kirin both very vocally despise. From what they’ve gathered trying to talk to vampires who have been turned in factories and somehow gotten out of captivity before quickly disappearing, something very well organized and very hush hush is going on in the shadows of Seattle.

Madeline and Kirin give CopyKat the rundown on how vampirism works, and work out a system for getting her a reliable supply of blood for a fair price.

The Team takes the information of “Someone is making vampires” “Vampires are going missing” “Vampire Hunters are all over the place” and “Tamanous and The Halloweeners are somehow involved” to Valefar, in addition to all the recorded footage and such, and get paid a fair penny for it all.

SLEEPLESS IN SEATTLE
Runners: CopyKat, Sy-Wren, Twitchy Dan
Mr. Johnson: Continued from Last Run
Date: November 2072
Run Time: ~month
Retrieved: More Vampire Intel
Payoff: ¥35,000 each
Karma: 8 (+1 Survival, +1 Objective, +1 Threat, +4 Roleplaying , +1 Plot)

Session Quotes:

“She’s Dead (Asterisk)”

CopyKat: “I panic at not having my focus.”
GM: “And at being a naked 16 year old girl alone in the Barrens.”
CopyKat: “Eh, that’s less of a concern.”

Sy-Wren: “You’re Looking well”
CopyKat: “I don’t feel well”
GM: “She really doesn’t look well”
Eiji: “Roll a bluff check”

Sy-Wren: “I get you an ’I’m sorry I got you killed by ghouls’ card. And flowers.”

View
Sunken Treasure
We all live in a little submarine...

Before Banshee, Shrike, and 1412 have time to really cope with the probably death of CopyKat, they’re called in by Tick, Tock, and Boom for another job. They explain that ten years ago a job went south in the Bering Strait. Valefar had found what they were looking for, but were attacked before they could get it back to the mainland. The ship they were using for disguise sunk, but an escape pod carrying their cargo was jettisoned before hand.

Enough time has passed that Valefar was now confident they could sneak back up there and finish the job, especially given that two high tech submarines had just fallen into their hands. Tick, Tock, and Boom would pilot one. Banshee, Shrike, and 1412 would pilot the other. The submarines, stolen as they were, had a complex failsafe to periodically look unauthorized users out. A permanent override was possible, but would require complex hardware changes. Because the job was going to run completely off grid (no commlinks or outside communication) they needed Banshee there in person. The plan was to navigate up to the wreckage, and then search for the jettisoned escape pod. During this time, every 8 hours the two ships would need to meet up and Banshee would institute the new override, which would be carried to the other ship by Shrike. This meant shrike got to spend some quality time with Boom.

In fact, everyone got to spend a lot of quality time with each other. It’s amazing nobody killed anyone else. There was much roleplaying.

When they finally found the wreckage, they swam out to retrieve their prize: A large octopus. It had allegedly been quite small originally, but its growth was of no consequence. Tock informed the team that they’d only need one of its tentacles, not the entire creature. They could always grow a new one if they had a big enough sample. So the team fought a magical octopus underwater, the octopus occasionally lighting up and sending out some kind of magical pulse to hit everyone around it. But they successfully killed it, removed two tentacles (one for each ship) and carried their cargo during the week journey home.

As an interesting side note, despite it sitting in a room on a submarine for a whole week’s journey, the tentacle didn’t ever seem to begin to rot or smell.

The team made it home safely, gave up the tentacle, and were given payment as well as owndership of the submarine (which is actively being sought by Ares Macrotechnology).

SUNKEN TREASURE
Runners: Banshee, Shrike, 1412
Mr. Johnson: Tick Tock Boom
Date: November 2072
Run Time: ~month
Retrieved: Magical Octopus Bits
Payoff: ¥35,000 each
Karma: 8 (+1 Survival, +1 Objective, +1 Threat, +4 Roleplaying , +1 Plot)

Session Quotes:

“Do I need to roll for embarrassment to get in that car?”

“So, three chicks in a purple minivan roll up to the docks blasting troll metal and hyped up on Halloween candy. One is angry, one is excited, and one is subdued.”

Shrike: “Forced Optimism – The story of Shrike’s Life.”
Banshee: “Justified Pessimism – The story of Banshee’s Life.”
1412: “Disassociation…..”

Shrike: “I like your optimism, that’s the spirit!”
Banshee: “Don’t touch me.”

View
Guns, Guts, and Ghouls
Why Eiji should never leave the kids alone

Before the session began, Talia (Eiji’s Daughter) snuck out to a club with her two best friends, and while they were there an unrelated event involving some runners meeting with their Johnson lead to Talia getting exposed to some unknown chemical. She was quickly admitted to the hospital with an unknown magically active disease. The frantic search for a cure was why Eiji missed most of the session, and why Boom met with the team instead of Tock.

Boom called the group in for a job, explaining that this one would be an information gathering job more than anything else. The payment would depend on how much the group found out. All that was known was there had been a slowly growing rise in the number of missing persons, and certain gangs were branching into territories they didn’t normally touch. The group was sent to find out what was going on.

Shrike called in some of her contacts and managed to get a lead. The Halloweeners had apparently been doing some work for Tamanous, presumably through the Disassemblers and the 162s, though the full details of the arrangement were “need to know.” Raja did manage to get Shrike a card that had “Tamanous Drop, Warehouse B, Rear Entrance 162958 BY 11, DO NOT BE LATE” written on it. Using some logical and some map-search-fu, the team locates a warehouse that they believe could be the drop site.

The area has signs of ghouls, and as the team goes in to investigate Sy-Wren manages to critical glitch a climb check to get onto the roof. She twists her ankle and sends several boxes crashing down, bringing a hoard of ghouls rushing onto the scene. Shrike (with Banshee’s Holodisc) hang back, Sy-Wren miraculously manages to make it to the roof, but CopyKat is stuck between a hoard of ghouls and the warehouse door (behind which they’ve discovered is an armored ghoul sitting at a desk). She decides to take her chances with the intelligent ghoul over the hoard.

She bashes the door open and casts a powerful manabolt.

The Ghoul takes it, stands up, presses an alarm button on his desk, and fires once. The round rips into her chest and she falls against the door as it closes behind her, conscious just long enough to “nice shot.”

The team, hearing a single gunshot and CopyKat’s words on com, immediately starts to panic. They try to shoot at ghouls to get them away, but there’s no way in hell they’ll be able to get to her in time to stop the bleeding.

Eiji and 1412 miraculously show up in that instant (Kenny literally running red lights to arrive to the session where characters are allegedly dying). A fight goes down, but everyone knows it’s going to be too late.

Eiji rips through the locked door with his Nodachi, destroying it in the process. He bursts in and mercilessly kills the ghoul, but Copykat is nowhere to be seen. He then bursts into the back room, which is comprised of rows of prison cells, each one featuring a restraints attached to the back wall and a table. In some cells humans lie on the tables and other metahuman variants are shackled to walls. In some the humans are conscious and the other metahuman variants are bloody messes. At the far end, one human has her mouth to CopyKat’s neck. CopyKat crumples to the ground as Eiji bursts in, and without a second thought the woman in the cage gets shot in the head.

While Eiji retrieves CopyKat, the team works on freeing the prisoners locked in the two cages in the front room. They ask for a volunteer to come back with them, and when a dwarf tentatively raises his hand Eiji walks back into the room and kills him. He then leaves the party to take CopyKat, somehow barely alive, to the hospital to be resuscitated and to run HMHVV tests.

The rest of the group goes their separate ways, not sure how to cope with the night’s disaster.

Runners: Banshee, CopyKat, Shrike, Sy-Wren, Twitchy Dan*, 1412*
Mr. Johnson: Tock
Date: 10-30-2072
Run Time: A day
Casualties: CopyKat
Retrieved: News of a Vampire Factory, One Newly Created Vampire
Payoff:
Karma: 5 (+1 Survival-ish, 1 Objective fulfilled, +2 Threat Level, +1 Roleplaying (extra +1 for Eiji))

Session Quotes:

“With no dad around, Shrike becomes mom. But she’s a cool mom.”

“Critical Glitch.”
“You Bitch.”
“Critical Bitch.”

View
High Risk, Low Stakes Negotiations
Is it stealing if they stole it first?

Mr. Johnson, who was Boom for this run, as Tock (who he accidentally revealed the name of) was “away on other business.” The job was simple: Valefar had their eyes on something, but a runner team stole it. When they went to deliver it, their Johnson tried to betray them, so given that this other team (not affiliated with H.A.T.) had an item and no way to fence it, Valefar tasked the group with retrieving it. The means were unimportant.

The team first considered stealing it, but after locating and scouting out the other team’s hideout decided trying to steal from a bunch of runners who were already expecting trouble would only end in a lot of bloodshed. And given that, up to this point, the team had only ever fought drones, and most of the fighting was done by Eiji, they figured it would likely not be the other team’s blood that was shed. So they got the Face’s number and tried to contact him. That didn’t quite pan out well, so they found themselves needing an intermediary for the negotiations.

Enter Jackie Finn, host of a “strictly fictional” radio show focused on negotiations between shadowrunners. They get connected and begin negotiating prices. It becomes clear that, whatever mess the other team has gotten themselves into, it isn’t good. They had been banking on their Johnson giving them the payment, which they needed in order to finish an unrelated run. Instead, they had found themselves up a crystal they couldn’t sell, out the payment, and down a teammate/friend. This proved to make an interesting negotiating platform, as they were desperate (a plus for our team), but also strictly unwilling to drop beneath a certain price (a minus for our team), but also sad and scared (which is a minus for our team because most of them are sentimental saps). Despite our runners’ sentimental side, they played shrewd negotiators and managed to barter the other team down below their minimum. Payment details were made and the team picked the crystal up later from the radio station.

The Crystal, after being assensed, exhibited some strange properties. It appeared to be some kind of astral energy converter or channeler, taking in magical energy in one form and somehow modifying it before it left. Like a lens of sorts. Precisely what kind of magical energy it could take in, and what it would do to it, remained unclear.

The team gave Boom the crystal, received payment, and sent a fruit basket to the now known address of the other team. They’ve never followed up on it though, as it’s apparently better to just believe that the other team is happy and fine than to risk finding out that they’re not and admitting that if the other team is all dead it’s probably at least in part due to the shrewd negotiations.

HIGH RISK, LOW STAKES NEGOTIATIONS
Runners: 1412, Banshee, CopyKat, Shrike, Sy-Wren, Twitchy Dan
Mr. Johnson: Boom
Date: 9-23-2072
Run Time: 2 Days
Casualties: None
Retrieved: One Weird Crystal, One New Favorite Morning Radio DJ
Payoff:
Karma: 6 (+1 Survival, +1 Run Completion, +1 Roleplaying, +3 First Session Bonus)

Session Quotes:

“Are there black market payment plans?”

View
Guidelines Not Included
The infamous "Arrested for Warcrimes" incident

Mr. Johnson explained that their organization had tracked down a lead towards the betrayal of one of their teams. Said lead wasn’t presumed to have been involved, but was connected and knew information that he wasn’t giving up. He was a researcher by the name of Lucas Went at a drone development company. The party was instructed to not harm him, but to show him that Valefar could thoroughly ruin his life if he wasn’t compliant. “Destroy his research” was one suggestion, but no hard requirements other than not directly injuring him were given.

The team started by scoping out the building, which seemed to be going well until right as they started sneaking in the front door a security drone crash landed right next to them. Panicked, the team rushed in. After dicking around in his lab and the security office they go to make their escape only to find that between them and the front door are a ton of simple security drones. Eiji rips through most of them single handedly, the team finishes off the rest, and they bolt. They don’t really feel like they’ve accomplished their goal, though, as the rush of everything meant they couldn’t do a thorough job.

So they track down Lucas’s home address and break into his place while he’s out. Just inside the door they’re nailed by two security drones with some nasty chemical weapons. They break the drones and bail before Lone Star can show up in response to the alarm. Lone Star shows up, discovers the drones and lingering chemical sprays, and arrests Lucas Went for possession of drones dispensing highly illegal chemical warfare.

Given that their job was to “show that Valefar could ruin his life” not “actually ruin his life” The Heterochromatic Elf gives them next to nothing in payment and remarks that they’ll never get a run with this much room for creativity again.

GUIDELINES NOT INCLUDED
Runners: 1412, Banshee, Shrike, Sy-Wren, Twitchy Dan
Mr. Johnson: Heterochromatic Elf
Date: 8-26-2072
Run Time: 16 hours
Casualties: None
Retrieved: Two Severe Injuries, Over a dozen Beat Up Drones, and One War Criminal
Payoff: Jack All
Karma: 5 (+1 Survival, +1 Roleplaying, +3 First Session Bonus)

Session Quotes:

“I’d rather not work out a plan in the middle of a job.”
“Isn’t that our specialty?”

“I mean, she’s pretty petite but she could crush a medium sized cantaloupe between her thighs” – Concerning Shrike

View
A Clean Slate
Item Retrieval from a Clean-Up Company

1412, Twitchy Dan, Kopycat, Banshee, and Shrike were separately contacted, each given the address to a small club (Nico’s), a table number (8), and a date and time (7/22/2071, 7 PM). They cautiously assemble in the place and make a little small talk while they wait. Around 7:15 a chromed troll limps into the place, apologizing for being late and escorts them outside where a limousine is waiting. A short ride later they find themselves outside of The Usual Loophole. The troll leads them through the back entrance and down a hallway into a small meeting room where they meet Mr. Johnson. She informs them that a recent run had gone bad, leaving four of the five runners bleeding out on corp property. Fortunately, the one survivor was able to confirm that they had made it far enough to retrieve what they had been hired to retrieve: Two Vials of unspecified substance.

Mr. Johnson went on to explain that Soul-Vent had been hired to clean up the scene, and were therefore in possession of the geeked runners’ bodies. She set an estimated time frame of three days before the bodies were fully processed, giving the group three objectives to complete before that time:
1. Verify that all four members of the team were dead by finding their bodies, made distinguishable by H.A.T. tattooed on each of their right shoulders.
2. Retrieve the vials from the arm of the dead troll.
3. Retrieve a bracelet from the same arm. The bracelet purportedly had sentimental value to the remaining member of the team, and it was included as part of the run because “We look after our own.”

Banshee, doing some beginning Matrix recon, accidentally knocked Soul-Vent’s entire Matrix Node off the grid, doing some serious damage to their servers, but luckily only mildly injuring himself. The team, seeing a window of opportunity, decides to do the run right then and there.

By 9:30 or so the runners had gathered a few blocks outside of Soul-Vent, scoping out the place and planning their next move. With Kopycat’s clairvoyance and Banshee’s hacking security cameras they manage to map out the building and discover that they’re not the only ones running tonight. Three security guards are dead, a dwarf is on the second floor chem labs looking for something, and the troll’s body is already in the chop shop to be processed days earlier than it should have been. Not having time to think about this curious turn of events the group jumps into action. Twitchy Dan slices through a loading bay door while 1412 and Shrike try to bypass the exterior maglock. Twitchy Dan and Shrike then head to the basement morgue/chop shop to complete the job while 1412 and Kopycat head upstairs to watch the door the dwarf is behind, all the while Banshee sits in the Matrix trying to find out who else got into the system and put the cameras on the three minute loop. The vials and bracelet are retrieved, the bodies accounted for, graffiti left on the wall of the walk-in body freezer, explosive spam left on the corp’s Matrix Node, and the team makes a hasty exit without having to frag anyone. A call is made and by 11 everyone is back at The Usual Loophole to meet with Johnson again.

She takes the vials, examines them for a moment, and satisfied places them into a case. She then congratulates the runners on a job well done, expresses her pleasure at the speed of the run, casually dismisses the complications the team ran into, and then gives them a credstick with their reward. She leaves with a wink and the lingering promise of future business opportunities.

A CLEAN SLATE
Runners: 1412, Twitchy Dan, Kopycat, Banshee, Shrike
Mr. Johnson: Heterochromatic Elf
Date: 7-22-2072
Run Time: 4 hours
Casualties: None
Retrieved: Two Vials, Bracelet, Photos of four bodies
Payoff: ¥65,000
Karma: 6 (+1 Survival, +1 Run Completion, +1 Roleplaying, +3 First Session Bonus)

Session Quotes:

Concerning Kopycat and Twitchy Dan’s argument:
“She’s like The Little Mermaid: ’I’m 16, I’m not a little girl anymore!’ "
“Yeah, except Ariel had never murdered anyone.”

“We could try to sneak down the chimney and enter through the furnace as long as it’s off.”
“But if someone turns it on, you’re toast.”

“Working this late in the chop shop? Puts a new meaning to the graveyard shift.”
“Making ends meet.”
“The daily grind.”

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.